The aural ocean...
The production of this piece really stands out among most of the other orchestral crap on this website. It might be because I'm thinking of it as video game music, but who cares.
What I really like is the all-surrounding aural ambience that your choir patches create. You utilized them very well and it seems you were able to side step the often cheesy sounds they exhibit.
Again sound design continues to be your strength and I think is the single strongest factor that sets this arrangement apart. Good job mixing the bells and violins (whiny sounding as they are) for the melody
Your ability to mix a complex orchestral arrangement is the second factor that sets this apart. With headphones on and eyes closed, I am sitting in the middle of a virtual digital symphony.
I can't really find anything I don't like...so screw you for that. It would be a travesty if this piece was not used in a flash and was lost in obscurity.
On a non-musical note, pieces like this really won't get you anywhere if you don't actually have a symphony orchestra to perform it for you. Even video games now adays are moving to the real thing. Oh well...good work anyway Tome.
Peace,
LL
Out of curiosity, do you have me bookmarked too? :P jk